Iluminace 2025, 37(3):241-247 | DOI: 10.58193/ilu.1830

Space and Time in Japanese Videogame Centers

Josef Tichý
FAMU, Česká republika

A book review: Jérémie Pelletier-Gagnon, Space and Play in Japanese Videogame Arcades (New York: Routledge, 2024).

Keywords: videogames, Japan, space, time

Received: October 24, 2025; Accepted: December 22, 2025; Published: February 3, 2026  Show citation

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Tichý, J. (2025). Space and Time in Japanese Videogame Centers. Iluminace37(3), 241-247. doi: 10.58193/ilu.1830
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